Main UI Artist

Ivory Tower / Ubisoft

Players roam in the map of the United States of America and are invited to compete each other or simply play game missions. It’s a MMO car game.

I was in charge of the creation and the visual consistency of the user interface on The Crew at Ivory Tower / Ubisoft.

During 5 years I supervised the work of UI artists and other graphical providers coming from other Ubisoft studios (Ubisoft Reflections & Ubisoft Shangai) who worked on The Crew.

I have also created most of the user interface elements of the game, and upcoming ones (PVP game mode, League stickers and medals, …).

Marketing Artist

I’m in charge of marketing visual chart (website, posters…) to be sure that marketing assets are similar to the game user interfaces.

Visit The Crew website.