Main UI Artist
Ivory Tower / Ubisoft
Players roam in the map of the United States of America and are invited to compete each other or simply play game missions. It’s a MMO car game.
I was in charge of the creation and the visual consistency of the user interface on The Crew at Ivory Tower / Ubisoft.
During 5 years I supervised the work of UI artists and other graphical providers coming from other Ubisoft studios (Ubisoft Reflections & Ubisoft Shangai) who worked on The Crew.
I have also created most of the user interface elements of the game, and upcoming ones (PVP game mode, League stickers and medals, …).